#include <RemoteEngine.h>
Public Types | |
| typedef Engine< Dim, T, Remote < CompressibleBrick > > | Subject_t |
| typedef Engine< Dim, T, CompressibleBrick > | Type_t |
Static Public Member Functions | |
| static Type_t | apply (const Subject_t &engine, const EngineView< RemoteView > &) |
| typedef Engine<Dim, T, Remote<CompressibleBrick> > LeafFunctor< Engine< Dim, T, Remote< CompressibleBrick > >, EngineView< RemoteView > >::Subject_t |
| typedef Engine<Dim, T, CompressibleBrick> LeafFunctor< Engine< Dim, T, Remote< CompressibleBrick > >, EngineView< RemoteView > >::Type_t |
| static Type_t LeafFunctor< Engine< Dim, T, Remote< CompressibleBrick > >, EngineView< RemoteView > >::apply | ( | const Subject_t & | engine, | |
| const EngineView< RemoteView > & | ||||
| ) | [inline, static] |
1.5.9